![]() A new machine must be built each time you want to. The Keywardens are a guaranteed spawn in each game but may spawn anywhere on the specific maps. ![]() The plan is a guaranteed drop off any of the keywardens. Torment 10:+3300% EXP, 33% chance of 2 DBs per Elite, 50% chance of 2 Rift Keys per Guardian, 4 Horadric Cache materials, chance for bonus Cache legs**, 90% chance of 1 machine from KWs / 33% chance of 2 machines from KWs, 90% chance of 3 organs per Uber. Torment IV: 38 Torment V: 43 Torment VI: 50 Infernal Machine Plan. Torment 9:+2750% EXP, 20% chance of 2 DBs per Elite*, 25% chance of 2 Rift Keys per Guardian, 4 Horadric Cache materials, 80% chance of 1 machine from KWs / 10% chance of 2 machines from KWs, 50% chance of 3 organs per Uber. Torment 8: +2300% EXP, 10% chance of 2 DBs per Elite*, 15% chance of 2 Rift Keys per Guardian, 3 Horadric Cache materials, 70% chance of 1 machine from KWs, 90% chance of 2 organs per Uber. It states that, while being a Torment only event, the rates to drop do increase when on a higher difficulty: Key drop odds per difficulty level:ĮDIT: Also, this is what I've found regarding the later Torment Tiers: Torment 7: +1900% EXP, 5% chance of 2 DBs per Elite*, 5% chance for 2 Rift Keys per Guardian, 3 Horadric Cache materials, 60% chance of 1 machine from KWs, 50% chance of 2 Organs per Uber. From what I have read, this seems to be the only piece of information I could find.
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